YouTube
Get channel statistics.
import { google } from 'googleapis';
export default async (_, res) => {
const auth = new google.auth.GoogleAuth({
credentials: {
client_email: process.env.GOOGLE_CLIENT_EMAIL,
client_id: process.env.GOOGLE_CLIENT_ID,
private_key: process.env.GOOGLE_PRIVATE_KEY
},
scopes: ['https://www.googleapis.com/auth/youtube.readonly']
});
const youtube = google.youtube({
auth,
version: 'v3'
});
const response = await youtube.channels.list({
id: 'UCZMli3czZnd1uoc1ShTouQw',
part: 'statistics'
});
const channel = response.data.items[0];
const { subscriberCount, viewCount } = channel.statistics;
return res.status(200).json({
subscriberCount,
viewCount
});
};
Usage
1
Get Access To YouTube
To gain access to the YouTube API, you need to:
- Go to the Google Developer Console.
- Create a new project.
- Credentials -> Create Credentials -> Service-account key.
- Click “Enable APIs and services.”
- Find "YouTube Data API v3" and enable it.
2
Create Service Account
Since we're communicating server-to-server, we'll need a service account.
- Go to your service accounts page.
- Create a service account.
- Click "Create Key" and choose JSON.
You should now have a JSON file similar to this:
{
"type": "service_account",
"project_id": "...",
"private_key_id": "...",
"private_key": "...",
"client_email": "...",
"client_id": "...",
"auth_uri": "https://accounts.google.com/o/oauth2/auth",
"token_uri": "https://accounts.google.com/o/oauth2/token",
"auth_provider_x509_cert_url": "https://www.googleapis.com/oauth2/v1/certs",
"client_x509_cert_url": "..."
}
Save this file. You will need these values for environment variables. Okay, back to the service account. We need to delegate domain-wide authority.
- On the table row, click Actions -> Edit.
- Show Domain-Wide Delegation -> Enable G-Suite Domain-Wide Delegation.
3
Add Environment Variables
To securely access the API, we need to include the secret with each request. We also do not want to commit secrets to git. Thus, we should use an environment variable. Learn how to add environment variables in Vercel.